C++ in Plain English


General

Subtitle:
Author: Overland, Brian; Overland, Brian R.
Editor:
Binding: Paperback
Purchase Date:
Purchase Price:
Amazon Link: Buy from Amazon.com

Publishing

Publisher: John Wiley & Sons
Edition: 3 Sub
Copyright Year:
Publication Year: 2000
ISBN#: 978-0-7645-3545-1
LCCN#:
Pages: 595
Translator:
Language: English

Classification

Genre:
Keywords: C++ (Computer program language)
Series:
Series Number:
Condition:

Comments

Two Books for the Price of One--both an interactive reference & tutorial! C++ In Plain English, 3rd Edition, gives instant access to the C++ language through a detailed reference section of key C++ components and a dense tutorial that describes the essentials of C++ programming. Extensive cross-references with live page numbers make this is the perfect book to prop next to your computer while programming in C++.

C++ In Plain English, 3rd Edition, cuts to the core of C++ by delivering both a detailed reference section covering all the features of the C++ language and, a dense tutorial covering the essentials of C++ programming. Instant access to core C++ information comes through extensive cross references with live page numbers, topical and alphabetical organization of material, valuable examples, clean design, and a strong user-friendly In Plain English section that identifies common tasks and their corresponding elements. A programmer's ability to reference the C++ language from multiple angles beyond an ordinary index makes this book a powerful programming tool. With C++ In Plain English, 3rd Edition, at your side, you can immediately solve C++ programming problems with the strength of a relational database instead of a simple index!

xxv, 595 p. : ill. ; 22 cm.

Pt. I. C++ Reference. C++ in Plain English. C++ Elements A to Z. Operators. Keywords. Preprocessor Elements. Library Functions. I/O Stream Classes -- Pt. II. C++ Tutorial. Ch. 1. What C++ Will Do for You. Ch. 2. Basic Features of C++ Programs. Ch. 3. Pointers, Strings, and Things. Ch. 4. Input, Output, and C++. Ch. 5. A Touch of Class. Ch. 6. Another Look at Constructors. Ch. 7. Class Operations (Operator Overloading). Ch. 8. Inheritance: C++ and Good Genes. Ch. 9. Virtual Functions and Why They're Good. Ch. 10. Advanced Use of Stream Classes -- App. A. Summary of C/C++ Differences -- App. B. Overview of ANSI C++ Features -- App. C. Standard Exceptions -- App. D. ASCII Character Codes -- App. E. The Iconv Structure.