Comments
A complete update of a bestselling introduction to computer graphics, this volume explores current computer graphics hardware and software systems, current graphics techniques, and current graphics applications. Includes expanded coverage of algorithms, applications, 3-D modeling and rendering, and new topics such as distributed ray tracing, radiosity, physically based modeling, and visualization techniques.
xix, 652 p. : ill. (some col.) ; 27 cm.
Includes bibliographical references (p. 626-637) and indexes.