[jesus] animations: ('unarmedstand',) initial_animation: unarmedstand [unarmedstand] offset: (0,0) sprite_sheet: jesus_unarmed_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [gun1walk] offset: (-12, 0) sprite_sheet: jesus_gun1_walk.png frame_rate: 15 frame_width: 130 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [gun2walk] offset: (-12, 0) sprite_sheet: jesus_gun2_walk.png frame_rate: 15 frame_width: 130 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [gun3walk] offset: (-12, 0) sprite_sheet: jesus_gun3_walk.png frame_rate: 15 frame_width: 140 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [gun4walk] offset: (-12, 0) sprite_sheet: jesus_gun4_walk.png frame_rate: 15 frame_width: 140 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [unarmedduck] offset: (-45, 0) sprite_sheet: jesus_unarmed_duck.png frame_rate: 15 frame_width: 140 frame_height: 160 num_frames: 7 image_width: 1024 image_height: 256 start_frame: 0 [shot1walk] offset: (-13, 2) sprite_sheet: jesus_shot1_walk.png frame_rate: 15 frame_width: 150 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [shot2walk] offset: (-13, 2) sprite_sheet: jesus_shot2_walk.png frame_rate: 15 frame_width: 150 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [shot3walk] offset: (-13, 2) sprite_sheet: jesus_shot3_walk.png frame_rate: 15 frame_width: 165 frame_height: 160 num_frames: 13 image_width: 4096 image_height: 256 start_frame: 0 [shot4walk] offset: (-13, 2) sprite_sheet: jesus_shot4_walk.png frame_rate: 15 frame_width: 150 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [sword1walk] offset: (-15, 1) sprite_sheet: jesus_sword1_walk.png frame_rate: 15 frame_width: 140 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [sword2walk] offset: (-15, 1) sprite_sheet: jesus_sword2_walk.png frame_rate: 15 frame_width: 140 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [sword3walk] offset: (-15, 1) sprite_sheet: jesus_sword3_walk.png frame_rate: 15 frame_width: 140 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [sword4walk] offset: (-15, 1) sprite_sheet: jesus_sword4_walk.png frame_rate: 15 frame_width: 140 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [spear1walk] offset: (-12, 30) sprite_sheet: jesus_spear1_walk.png frame_rate: 15 frame_width: 140 frame_height: 190 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [spear2walk] offset: (-12, 30) sprite_sheet: jesus_spear2_walk.png frame_rate: 15 frame_width: 140 frame_height: 190 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [spear3walk] offset: (-12, 30) sprite_sheet: jesus_spear3_walk.png frame_rate: 15 frame_width: 140 frame_height: 190 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [spear4walk] offset: (-12, 30) sprite_sheet: jesus_spear4_walk.png frame_rate: 15 frame_width: 140 frame_height: 190 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [unarmedsmoke] offsetL (-1, 2) sprite_sheet: jesus_unarmed_walk.png frame_rate: 15 frame_width: 90 frame_height: 160 num_frames: 23 image_width: 2048 image_height: 256 start_frame: 0 [sword1attack] offset: (-13, 38) sprite_sheet: jesus_sword1_attack.png frame_rate: 15 frame_width: 210 frame_height: 200 num_frames: 4 image_width: 1024 image_height: 256 start_frame: 0 [sword2attack] offset: (-13, 38) sprite_sheet: jesus_sword2_attack.png frame_rate: 15 frame_width: 210 frame_height: 200 num_frames: 4 image_width: 1024 image_height: 256 start_frame: 0 [sword3attack] offset: (-13, 38) sprite_sheet: jesus_sword3_attack.png frame_rate: 15 frame_width: 210 frame_height: 200 num_frames: 4 image_width: 1024 image_height: 256 start_frame: 0 [sword4attack] offset: (-13, 38) sprite_sheet: jesus_sword4_attack.png frame_rate: 15 frame_width: 210 frame_height: 200 num_frames: 4 image_width: 1024 image_height: 256 start_frame: 0 [spear1attack] offset: (-12, 12) sprite_sheet: jesus_spear1_attack.png frame_rate: 15 frame_width: 230 frame_height: 170 num_frames: 4 image_width: 1024 image_height: 256 start_frame: 0 [spear2attack] offset: (-12, 12) sprite_sheet: jesus_spear2_attack.png frame_rate: 15 frame_width: 220 frame_height: 170 num_frames: 4 image_width: 1024 image_height: 256 start_frame: 0 [spear3attack] offset: (-12, 12) sprite_sheet: jesus_spear3_attack.png frame_rate: 15 frame_width: 230 frame_height: 170 num_frames: 4 image_width: 1024 image_height: 256 start_frame: 0 [spear4attack] offset: (-12, 12) sprite_sheet: jesus_spear4_attack.png frame_rate: 15 frame_width: 250 frame_height: 170 num_frames: 4 image_width: 1024 image_height: 256 start_frame: 0 [unarmedrun] offset: (-13, 1) sprite_sheet: jesus_unarmed_run.png frame_rate: 15 frame_width: 100 frame_height: 160 num_frames: 13 image_width: 2048 image_height: 256 start_frame: 0 [death] offset: (-235, 181) sprite_sheet: jesus_death.png frame_rate: 15 frame_width: 325 frame_height: 500 num_frames: 25 image_width: 1 image_height: 1 start_frame: 0 [spear1stand] offset: (-1, 2) sprite_sheet: jesus_spear1_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [spear2stand] offset: (-12, 12) sprite_sheet: jesus_spear2_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [spear3stand] offset: (-12, 12) sprite_sheet: jesus_spear3_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [spear4stand] offset: (-12, 12) sprite_sheet: jesus_spear4_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [sword1stand] offset: (-13, 38) sprite_sheet: jesus_sword1_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [sword2stand] offset: (-13, 38) sprite_sheet: jesus_sword2_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [sword3stand] offset: (-13, 38) sprite_sheet: jesus_sword3_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width 128 image_height: 256 start_frame: 0 [sword4stand] offset: (-13, 38) sprite_sheet: jesus_sword4_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [gun1stand] offset: (0, 0) sprite_sheet: jesus_gun1_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [gun2stand] offset: (0, 0) sprite_sheet: jesus_gun2_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [gun3stand] offset: (0, 0) sprite_sheet: jesus_gun3_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [gun4stand] offset: (0, 0) sprite_sheet: jesus_gun4_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [shot1stand] offset: (-1, 1) sprite_sheet: jesus_shot1_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [shot2stand] offset: (-1, 1) sprite_sheet: jesus_shot2_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [shot3stand] offset: (-1, 1) sprite_sheet: jesus_shot3_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0 [shot4stand] offset: (-1, 1) sprite_sheet: jesus_shot4_stand.png frame_rate: 15 frame_width: 128 frame_height: 256 num_frames: 1 image_width: 128 image_height: 256 start_frame: 0