[tiles] animations: ('brick', 'tile', 'column', 'platform', 'cloud',) initial_animation: brick [brick] offset: (0,0) sprite_sheet: tiles_brick.png frame_rate: 15 frame_width: 64 frame_height: 64 num_frames: 2 image_width: 128 image_height: 64 start_frame: 0 [tile] offset: (0,0) sprite_sheet: tiles_tile.png frame_rate: 15 frame_width: 64 frame_height: 64 num_frames 1 image_width: 64 image_height: 64 start_frame: 0 [column] offset: (0,0) sprite_sheet: tiles_column.png frame_rate: 15 frame_width: 64 frame_height: 64 num_frames: 1 image_width: 192 image_height: 64 start_frame: 0 [platform] offset: (0,0) sprite_sheet: tiles_platform.png frame_rate: 15 frame_width: 64 frame_height: 64 num_frames: 1 image_width: 64 image_height: 64 start_frame: 0 [cloud] offset: (0,0) sprite_sheet: tiles_cloud.png frame_rate: 15 frame_width: 64 frame_height: 64 num_frames: 9 image_width: 192 image_height: 192 start_frame: 0