AD&D Psionics in the Ars Magica system
Rolls
- Basic Use Roll
- Roll Discipline + Power Score >= difficulty
lose 1 Fatigue level if failed
- Spontaneous effect
- (Roll Discipline)/2 = effect level
lose (roll/20) Fatigue levels
double botch dice
- Targeting a power
- Roll Perception + Focus + modifier >= difficulty
- Casting Speed
- Roll Intelligence + Focus
- Penetration
- casting roll + Focus
- Using a power while maintaining another
- Roll Intelligence + Meditation = 9+
- Detecting psionic contact
- Roll Perception + Focus + Meditation >= contact's effect level
- Recognizing a power
- Roll Perception + Focus = 18+
- Multiple Power activation
- Roll Intelligence + Focus - # of targets = 9+ to use
- Passive psionic resistance
- 5x Focus
Standard powers always use the the score of the Discipline they belong to
If more than one Discipline applies for a spontaneous effect, use the lower
score.
If you do not have at least a zero score in a Discipline, you may not employ
powers that involve it.
Powers:
Psionic powers don't have a set level, but rather can be employed at whatever
level is necessary. The actual level required is equal to the difficulty of the
task
example difficulty levels:
The Psionic Disciplines

Psionicist Character Creation
Some Psionic Virtues & Flaws:
+2: Enduring. You have a particularly enduring constitution,
and have one extra winded fatigue level. This virtue may be taken more than
once.
+2: Limited Discipline Access. You have limited access to one
of the Disciplines, and start with a zero score. You can learn powers within it,
but not employ spontaneous effects.
+3: Discipline Access. You have a zero score in one of the
Disciplines, and have the potential to both learn powers within it, and invent
spontaneous effects.
+4: Creative Psionics. While you are competent with the
common powers, you find their set forms stiltifying. [hi. i need a system.]
-2: Self-taught Psionics. You have learned to tap the powers
of your mind on your own. You may not start out with any of the standard powers,
though you may employ spontaneous effects normally.
Suggested Psionicist Abilities
- Focus
- Psionic Discipline:
- Clairsentience
- Psychokinesis
- Psychometabolism
- Psychoportation
- Telepathy
- Metapsionics
- Meditation
- Psionic Power(specific power)
- Enigmatic Wisdom